S.M.A.R.T. - Science, Math And Relevant Technologies
An E-STEM Education: Tools to Change the World
S.M.A.R.T. - Science, Math and Relevant Technologies
To help young people thrive in the technological world they encounter, discover talents, think and communicate effectively, create passionately, take pride in accomplishments, pursue fulfilling careers, give back and become models for future generations.
She Can STEAM
For high school female students, designed as a pre-collegiate experience held at STEAM work sites and education institutions across the across the state. The goal is to encourage female students to pursue college majors and careers in engineering and other E-STEM-related fields through a program of focused, hands-on, rigorous academics, enrichment, and career exploration.
For students between the ages of 6-18, two FIRST programs give young minds a chance to be a part of the hardest fun you’ll ever have! Discover your future in an E-STEM career (Environment, Science, Technology, Engineering, and Mathematics) by working side by side with professional mentors as you design and build robots together.
Design and Advanced Fabication
Printing-Imagination meets manufacturing in this hands-on course where students learn how to design simple 3D models and prepare them for 3D printing. Learn how change the filament, maintain a 3D printer, and operate it safely. Make something from scratch or import a more intricate model to use as a starting point, then watch your creation come to life layer-by-layer and take it home.
Students learn to design and build an electric vehicle they can drive. The 60 minute competitions are held on various closed loop courses, with each car limited to approximately 1000 Watt-hour of electricity from any chemical battery, solid-state battery or super capacitor that is deemed safe. That is about 12 pennies of electricity in most of the US.
Students take to the skies with hands-on learning, innovation and adventure as honorary junior drone pilot. This program is specifically designed to open the door into both the present and the future. Fly away with us as we continue to educate students all over the world to both the application and usefulness of drones and how this technology will have an impact on how kids, teens and high school students to create, to think, and to solve.